Summary

Game Design & Level Design: 11+ years of hands-on experience in the game industry, leading design and development from concept to

release. Expert in building compelling systems, levels, and gameplay experiences across platforms.

Leadership & Collaboration: Proven track record managing cross-functional teams, aligning product vision, and working with both

publishers and internal creative directors to bring design goals to life.

Vision & Execution: Known for translating creative vision into tangible gameplay, with a deep focus on player experience, mechanics

tuning, and agile iteration cycles.